Hello ArtStation Community,
I'm excited to share some of my work on the recently released Splitgate 2, where I contributed as an Associate Environment Artist at 1047 Games. This Drought map is part of the large-scale maps developed by the company, designed for larger multiteam modes and I had the pleasure of collaborating with an incredibly talented team who provided valuable guidance for me throughout the process.
For this map, my primary responsibility were rock kit creations (Large vista cliff rocks and small boulders) and the set dressing work on several sections of gameplay area; this also include foliage painting, footstep normal decal placement, and lastly terrain painting. In addition, I was also helping out with antelope rock kits on UV polishing.
All of the work showcased in this post highlights my contributions to the biome set dressing. To clarify, other specifically started biome assets, hard surface, and VFX assets were created by other talented artists on our internal team. There will be another page dedicating my own biome work.
Thank you, and I hope you enjoy both the art and the game!
Shout out:
Biome Map Teammates
https://www.artstation.com/michaeldelceg
https://www.artstation.com/lew74wal
https://www.artstation.com/tythomas
https://www.artstation.com/therunningman8917
https://www.artstation.com/timdiaz
https://www.artstation.com/echocolate
https://www.artstation.com/vaille
https://www.artstation.com/adrian3dart
https://www.artstation.com/rmaxwell016
https://www.artstation.com/ldickson
Concept Artist:
https://www.artstation.com/bozonneveld