Hello ArtStation Community,
I'm excited to share some of my work on the recently released Splitgate 2, where I contributed as an Associate Environment Artist at 1047 Games. This Glacier map is the first large-scale map developed by the company, and I had the pleasure of collaborating with an incredibly talented team who provided valuable guidance for me throughout the process.
For this map, my primary responsibility was the initial set dressing pass for one of the corners using existing biome assets. As the map continued to be developed, I also had the opportunity to contribute a final polish pass on the terrain and footstep decals.
All of the work showcased in this post highlights my contributions to the biome set dressing. To clarify, biomes, hard surface, and VFX assets were created by other talented artists on our internal team. Ice cliff assets I have helped working on are specifically mentioned in the image caption.
Thank you, and I hope you enjoy both the art and the game!
Shout out:
Biome Map Teammates
https://www.artstation.com/michaeldelceg
https://www.artstation.com/tythomas
https://www.artstation.com/timdiaz
https://www.artstation.com/echocolate
https://www.artstation.com/vaille
https://www.artstation.com/adrian3dart
https://www.artstation.com/rmaxwell016
https://www.artstation.com/ldickson
Concept Artist:
https://www.artstation.com/bozonneveld