Cinematic Rendering
This project focuses on the practice to breakdown modular pieces and form into a large mansion environment. The reference image can be seen at the bottom.
Techniques such as high-poly baking, trim sheets, Nanite tessellations, tri-planar, mask variations, vertex paintings are all being used in this project to fully utilized the techniques I have. Environment assets were all created and shown in this project, supplemental assets such as plantations and barrels were used from Megascan sources.
Sincerely appreciate the concept art work created by: https://www.artstation.com/artwork/2xqXxx