HK 91 G3 Model

Marmoset Turntable View - Model with original texture

Marmoset View - Model with Flower image skin

Marmoset View - Model with Flower image skin

Marmoset View - Model with Camouflage skin

Marmoset View - Model with Camouflage skin

Marmoset View - Model with original texture, wireframe, unshaded

Marmoset View - Model with original texture, wireframe, unshaded

Marmoset View - Model with Parts breakdown

Marmoset View - Model with Parts breakdown

Marmoset View - Skins

Marmoset View - Skins

Marmoset View - Skins2

Marmoset View - Skins2

Full render and weapon customization interface made in UE4

UV map layout

UV map layout

Image sources used for skins and decal stickers

Image sources used for skins and decal stickers

The main task for this project is to study how to optimize the UV layout in order to create more potentials for customizations. I chose to model weapons because there are options for skin customizations.

Furthermore, I learned and created a simple user interface in Unreal Engine in order to create a weapon selection/customization page.